The design process on Tron Uprising was brutally fast with no turning backs. As Lead Vehicle Designer I tried to maintain the agenda that Uprising vehicles are geometric yet dynamic shapes and silhouettes that can be broken down into an algorithm and will look out of place in any other world.
LIGHT TRAIN: This cubist train features a steam train inspired light line animation on the side. The fact it will also twist up side down was added after this design got approved. Engine car always at center.
TESSLER'S BASE: Going along with the simplicity agenda, the villain's base is a good example for finding reduced yet directional shapes. Final design in red. 20,000 soldiers on board.
LIGHT CHOPPER: An angular and upright concept for the helicopter. This one got picked, only few modifications on the sharp edges could be applied in time. Alternative concepts will be posted soon.
Design Daniel Simon. © DISNEY ENTERPRISES. ALL RIGHTS RESERVED.
LIGHT TRAIN: This cubist train features a steam train inspired light line animation on the side. The fact it will also twist up side down was added after this design got approved. Engine car always at center.
TESSLER'S BASE: Going along with the simplicity agenda, the villain's base is a good example for finding reduced yet directional shapes. Final design in red. 20,000 soldiers on board.
LIGHT CHOPPER: An angular and upright concept for the helicopter. This one got picked, only few modifications on the sharp edges could be applied in time. Alternative concepts will be posted soon.
Design Daniel Simon. © DISNEY ENTERPRISES. ALL RIGHTS RESERVED.
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